Abstract
Creates a texture.
The rendering context of the texture.
The target binding point of the texture.
Readonly
glThe rendering context of this texture.
Protected
needsWhether this texture needs to be updated.
Readonly
targetThe target binding point of this texture.
Readonly
textureThe WebGL API interface of this texture.
Protected
Abstract
updateGenerated using TypeDoc
An array of data that can be randomly accessed in a shader program.