Create a buffer to be used as anything other than an element array buffer.
The rendering context.
The initial data contained in this buffer or the size of this buffer's data store in bytes.
Optional
usage: BufferUsageThe intended usage of the buffer.
Optional
offset: numberThe index of the element to start reading the initial data at.
Optional
length: numberThe length of the initial data to read into the buffer.
UnsupportedOperationError if a buffer cannot be created.
The size of this buffer's data store in bytes.
The type of the data in this buffer.
The intended usage of this buffer.
Get the data contained in this buffer.
The data contained in this buffer.
Set the size of this buffer, clearing its data.
The size to set this buffer's data store to in bytes.
Optional
usage: BufferUsageThe intended use case of the buffer.
Optional
srcOffset: numberOptional
length: numberOptional
dstOffset: number
An array of binary data to be used as a vertex buffer object.
See
WebGLBuffer