The contents are intended to be respecified repeatedly by reading data from WebGL, and used many times as the source for WebGL drawing and image specification commands.
The contents are intended to be respecified repeatedly by the application, and used many times as the source for WebGL drawing and image specification commands.
The contents are intended to be respecified repeatedly by reading data from WebGL, and queried many times by the application.
The contents are intended to be specified once by reading data from WebGL, and used many times as the source for WebGL drawing and image specification commands.
The contents are intended to be specified once by the application, and used many times as the source for WebGL drawing and image specification commands.
The contents are intended to be specified once by reading data from WebGL, and queried many times by the application.
The contents are intended to be specified once by reading data from WebGL, and used at most a few times as the source for WebGL drawing and image specification commands.
The contents are intended to be specified once by the application, and used at most a few times as the source for WebGL drawing and image specification commands.
The contents are intended to be specified once by reading data from WebGL, and queried at most a few times by the application.
Usage patterns of a buffer's data store for optimization purposes.