Enumeration TextureDataType

Data types for texel data.

Enumeration Members

BYTE: 5120

Indicates that data must come from an Int8Array.

FLOAT: 5126

Indicates that data must come from a Float32Array.

FLOAT_32_UNSIGNED_INT_24_8_REV: 36269

Indicates that data must be null.

HALF_FLOAT: 5131

Indicates that data must come from a Uint16Array.

HALF_FLOAT_OES: 36193

Indicates that data must come from a Uint16Array.

INT: 5124

Indicates that data must come from an Int32Array.

SHORT: 5122

Indicates that data must come from an Int16Array.

UNSIGNED_BYTE: 5121

Indicates that data must come from a Uint8Array or a Uint8ClampedArray.

UNSIGNED_INT: 5125

Indicates that data must come from a Uint32Array.

UNSIGNED_INT_10F_11F_11F_REV: 35899

Indicates that data must come from a Uint32Array.

UNSIGNED_INT_24_8: 34042

Indicates that data must come from a Uint32Array.

UNSIGNED_INT_2_10_10_10_REV: 33640

Indicates that data must come from a Uint32Array.

UNSIGNED_INT_5_9_9_9_REV: 35902

Indicates that data must come from a Uint32Array.

UNSIGNED_SHORT: 5123

Indicates that data must come from a Uint16Array.

UNSIGNED_SHORT_4_4_4_4: 32819

Indicates that data must come from a Uint16Array.

UNSIGNED_SHORT_5_5_5_1: 32820

Indicates that data must come from a Uint16Array.

UNSIGNED_SHORT_5_6_5: 33635

Indicates that data must come from a Uint16Array.

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