@lakuna/ugl
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    Interface VaryingValue

    An object that contains information about how to write data to a buffer.

    interface VaryingValue {
        offset?: number;
        size?: number;
        vbo: VertexBuffer;
    }
    Index

    Properties

    Properties

    offset?: number

    The offset in bytes of the first component in the buffer.

    size?: number

    The amount of data that can be read from the buffer.

    The vertex buffer object to push components to.