A two-dimensional texture.
A two-dimensional array texture.
A three-dimensional texture.
The negative X-axis face for a cube-mapped texture.
The negative Y-axis face for a cube-mapped texture.
The negative Z-axis face for a cube-mapped texture.
The positive X-axis face for a cube-mapped texture.
The positive Y-axis face for a cube-mapped texture.
The positive Z-axis face for a cube-mapped texture.
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Binding points for texture faces.