Creates a matrix attribute.
The shader program that this attribute belongs to.
The index of this attribute.
Readonly
activeThe active information of this attribute.
Readonly
dimThe side length of values passed to this attribute.
Readonly
glThe rendering context of this variable.
Readonly
locationThe location of this attribute.
Readonly
programThe shader program that this variable belongs to.
Whether this attribute can get data from a buffer.
The name of this variable.
The size of this variable in memory in bytes.
The type of this variable.
The value of this attribute.
The setter method for this attribute.
The value to pass to the attribute.
Static
createGenerated using TypeDoc
A matrix input variable in a WebGL vertex shader.